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I was struggling at level 12 when I picked up Empire & Allies Secrets but my fortunes suddenly changed after I mastered the tricks, techniques, and strategies that this guide offered me. I was surprised that this guide is the difference between success and failure. By chance, a friend in Facebook advised me to take a look at Empire & Allies Secrets guide authored by Tony ‘T Dub’ Sanders. I went through several guides that had cropped up on the Internet and followed all the tips that they were suggesting but I was still heading nowhere. You need not only allies but also a very good guide that can teach you the subtle techniques and strategies. You’ll be surprised as to the number of ways in which you can screw up the building of an empire, particularly when you’re up against the mighty ‘Dark Alliance’ as your opponent. I had faced that situation myself and that is why I know what I am talking about. Lower levels are relatively easy but very soon you’ll find that you are deep in the red and out of cash and coins. It might look quite simple in the beginning but the going gets very tough as you progress in the game. I hope everyone would follow this, so that everybody would gain from invading and defending.Įmpire & Allies is not just another game on Facebook.Your army doesn't look good with soldiers littering around.So why make it more difficult for the invaders? You will gain from invasions because you will gain XP, energy and resources if you successfully expelled them. Why? because they will just counter your units with theirs. No matter what you do, Invaders will always win during an invasion. Anyway, the gist is, you will be saving ENERGY if you have lesser invading units to deal with. Now, if they use five units to invade, and you want to repel them, you will use a LOT of energy to repel the invasion and will likely lose units (although you will get resources if you've successfully repelled them). If you don't have an inch in your empire that is undefended, chances are all invaders will use 5 units to ensure that their invasion will be successful.Also, I noticed that if you keep level 1 units (cadets, canons etc), and somebody attacks an undefended territory, then the level 1 units will become the default defenders.This is beneficial because it will be easy for us to defend our land, and get more resources out it.
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So, when they see two units, they use 3 units to counter the defenders.Usually, attackers/invaders would just use the minimal amount of units to invade.This will make sure that when somebody invades part of your empire that is undefended, and let say your farms or other resources, they will just have two defenders to deal with.